Interactive Story Telling

Storytron, what a great idea. It’s like choose your own adventure on steroids.

I know, I know, they say it is not, but in a sense it is, just a finer grained version of it, without the action: “do you: pressure Saddam to give up” instead of “do you: stab the thief with the knife”…

It’s all very touchy feely, “levels” of “emotions” and “respect” (and other mushy nouns) going up and down the whole time. Very dynamic, very bold, and I think it is a great idea (said that already), great concept and it just might start a new subculture as big as IF.

I do however consider it a bit grandiose that they think they’ll capture the “women and men over 30″‘s market, which according to them is being ignored by most major game developers and companies. That assumption is true. But, fact is that specific market cannot give a good damn about computer games per se, it does not matter what guise the things take. The fact is simply that a lot of women and older men do not want to play computer games, since they don’t consider it fun and they won’t change their minds because you dress it up differently.

Your grandma, if she is still alive, will not put down her book and pick up the mouse to “play a game that is like a book” even if you paid her. She’ll continue reading her book. Or play with her Wii. Now those guys have figured out how to corner the older market, mainly because instead of sitting people down they have people stand up swing their arms. Not that I have to tell you that, but…

peace out.